Indirect lighting cache only working with command
So I have this strange error with the indirect lighting cache only applying if I use
I'm running with mostly static lighting, most of the black materials are metal but there is a reflection sphere there. Also running Epic preset.
Here are some screenshots of the bug in my scene.
PIE normally; everything is black
PIE after running
asked Apr 26 '17 at 11:31 AM in Rendering
The problem here was that the lighting was in a different level and it was set to be the lighting scenario.
answered May 02 '17 at 01:37 PM
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