Tunnel Systems?

Are there any plans on getting a tool to make “Tunnel” or “Cave” systems of sort?

So far all I’ve seen is that you have to make both with external tools and then import the models you make as a sort of Level element. I have never seen a package (like the UDK) with such tools and would love it to death if something like it was implemented.

Hi Mads,

I have personally entered a feature request on behalf of the Rocket users for landscape that can tessellate and create sculptable terrain. It is being considered and may be implemented in a future build. We will announce any addition in the Engine News if and when it is going to be added.

Thank you,

Alexander Paschall

Awesome, thank you.