Saving a downloaded Image

At the moment i am using the ‘Download Image’ node and then saving the 2DDynamic reference it gives you, within a struct. I am using a save game file with only an array of these structs in to save these.

It works the first time i add the images in but upon reloading the game, the image reference all vanish from my structs but the other info remains.

Is this something to do with the node or do i have to convert the reference somehow?

any suggestions

Thanks

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The first, you need Rama’s victory plugin…

And then make this function to save your downloaded Image to local directory… don’t forget to save the name and the path of your downloaded image to save game object…

This isnt working for me. Its just making blank images. Do your filenames include .png?

For those who are still in search, i answered it here

1 Like

I have released a plugin named “ImageCache”, I think most problems caused by net images can be solved by the plugin.
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