simplygon in custom built engine 4.13
Our team use a custom built unreal4.13. And we are trying to add simplygon to our engine.
The simplygon plugins worked on official unreal4.13(download in launcher). But failed on our custom engine.
I know that 4.14 has built-in auto mesh reduction. But it is not easy for us to update engine version.
What should I do to make it work on 4.13? Or How can I copy the auto mesh reduction from 4.14 to 4.13?
change "CheckModuleCompatibility" function in Source/Runtime/Core/Private\Modules\ModuleManager.cpp
Follow this question
Once you sign in you will be able to subscribe for any updates here