Can I convert a Texture2D Dynamic to Texture2D?
When using the Download Image blueprint node in 4.14 I would get a Texture2D object that I would use to set the Texture Parameter value of my dynamic materials during runtime. But now in 4.15 I get a Texture2D Dynamic object as the output instead. Is there any way to convert this to a Texture2D?
asked Apr 27 '17 at 02:13 PM in Blueprint Scripting
I have the same problem. Did you find any way to fix it?
answered Jul 16 '17 at 07:50 PM
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