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Can I convert a Texture2D Dynamic to Texture2D?

When using the Download Image blueprint node in 4.14 I would get a Texture2D object that I would use to set the Texture Parameter value of my dynamic materials during runtime. But now in 4.15 I get a Texture2D Dynamic object as the output instead. Is there any way to convert this to a Texture2D?

Product Version: UE 4.15
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asked Apr 27 '17 at 02:13 PM in Blueprint Scripting

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BryanRam
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avatar image DanielOrchard Jul 17 '17 at 03:49 PM

I would also like to know this. Also using the Download Image node.

Texture2DDynamic is not very usable for many nodes that only accept Texture2D.

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I have the same problem. Did you find any way to fix it?

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answered Jul 16 '17 at 07:50 PM

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GTZA
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avatar image BryanRam Jul 19 '17 at 08:45 PM

Unfortunately no, I haven't. I ended up resuming development in 4.14 and waiting to see if it would be addressed in a later version of Unreal Engine. When I took a quick look at 4.16 it seems like this is still an issue, so right now I'm not sure how to address it besides sticking with 4.14.

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