There can be still multiple variables with the same name!
It shows only one variable of that name in the variables list but I have 2 different set variable nodes with the same variable name. When I set something in one of them it isn’t there when I get it out of the output of the other node. It works fine when I use the input and output of only of the nodes. My guess is there is still something wrong with renaming variables which can cause existing nodes to get corrupted. Very annoying bug since you can easily spend hours wondering what is going wrong in a complex blueprint.
Just do it the same in a actor. So it has nothing to do with multiple variables with the same name. Probably with something how blueprints are now compiled.
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