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Height Map Slot for Props?

I made Materials with SD (Metallic/Roughness-Workflow) but don't know how to set up the height map for my props... There is not a simple 'Height Map' Slot like there is for Metallic, Roughness etc.

Please tell me how to set up the height map for my props.

Thanks for help,

Finn

Product Version: UE 4.15
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asked Apr 28 '17 at 12:55 PM in Rendering

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FinnIsengardt3D
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avatar image FinnIsengardt3D Apr 30 '17 at 12:09 PM

p

please help

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3 answers: sort voted first

I figured it out myself:

Use the Bump Offset node

Height map into -> Bump Offset -> plug into all other maps such as diffuse, metal etc. (Use the UV nodeslot) -> plug your maps into the material slots.

In Bump Offset use a really low setting such as 0.005 (0.05 is default but was way too much for me and ended up in stretching out of the UV Space)

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answered May 20 '17 at 05:20 PM

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FinnIsengardt3D
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Bump Offset is not particular a good solution, even better:

Use the World Displacement Slot. Turn on Tesselation in your Material Settings first.

If necessary multiply your height map.

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answered Jun 01 '17 at 12:17 PM

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answered Jun 01 '17 at 01:14 PM

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