Compile from github source - mismatch scope of #defines
I'm trying build UE Game preset with EditorOnlyData from sources at master on github.
Modified UEBuildGame.cs at SetupDefaultGlobalEnvironment as:
Trying to build.... and at output (compiler) so much errors of undefined symbols because so many symbols defined at WITH_EDITOR scope but using at WITH_EDITORONLY_DATA
such as on screenshot:
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