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Migrating levels does not gather all neccessary items anymore

It used to gather all assets used for the level like meshes, shaders, animations but a couple of days ago, it started behaving weird. it only tries to save the level asset, nothing else...

why is this?

Product Version: UE 4.15
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asked May 01 '17 at 02:31 AM in Bug Reports

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bdogrular
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avatar image TJ V ♦♦ STAFF May 05 '17 at 08:22 PM

Hi bdogrular,

Did you upgrade to 4.15 and then this started happening? Or was it working correctly in 4.15 and it just started having this issue?

avatar image bdogrular May 11 '17 at 08:55 AM

it was working correctly prior to 4.15,

4.15.1 noticed it though... 4.15.2 still has it and i can confirm that it sometimes (after the first migrate) stops gathering related assets.

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1 answer: sort voted first

I'm still unable to reproduce what you are seeing. I've tried migrating levels out of several templates and each time it seems to gather all related assets.

Can you try reproducing this using sample/template content and post your exact repro steps here?

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answered May 17 '17 at 07:36 PM

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TJ V ♦♦ STAFF
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avatar image TJ V ♦♦ STAFF May 22 '17 at 05:07 PM

We haven't heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you're still experiencing this issue, please feel free to post back here with additional information to reopen the post.

Cheers,

TJ

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