Migrating levels does not gather all neccessary items anymore
It used to gather all assets used for the level like meshes, shaders, animations but a couple of days ago, it started behaving weird. it only tries to save the level asset, nothing else...
why is this?
I'm still unable to reproduce what you are seeing. I've tried migrating levels out of several templates and each time it seems to gather all related assets.
Can you try reproducing this using sample/template content and post your exact repro steps here?
answered May 17 '17 at 07:36 PM
TJ V ♦♦ STAFF
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