Having Enemy Shoot Projectile at Player 3D
Basically in my game the player as well as the monsters shoot physical projectiles and the point is to dodge the monster shots and kill the enemy. If I spawn the enemy projectile from inside the enemy, and then add impulse, how would I enter the vector into the node so that the bullet goes towards the player?
asked Apr 29 '17 at 12:54 AM in Blueprint Scripting
If in the projectile you used the Projectile Movement
You will see an option called Is Homing Project at Homing in the Details, you activate it
This option is the projectile target he is going to go to that target, to Set it you can do a Simple Code:
answered Apr 29 '17 at 01:27 AM
Ok. So try doing this but just set home when trying the enemies shoot and do it just once. So the projectile sets the home and go only tgere. Try that.
Observation: never tried but I think it would work
answered Apr 29 '17 at 05:30 AM
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