Character spawning above the level

Ive imported my scene from 3DS max to UE4 while importing the objects one by one and placed a 3rdpersoncharacter on the “ground” of the level when I hit play the character spawns above the level and can only walk far above the level. Can anyone help me?
Here are some screenshots of whats going on.


136176-capture.png

click on your player in the game, and in the details panel make sure that Player 0 is selected for auto possess player. If your player is teleporting there, its most likely because you have a Network Player Start in that spot, you DONT have a network player start at all and your camera was there when you clicked play, or there is a blueprint teleporting him to that location.

Hello ViceVersa I have “fixed” this issue by splitting the structure into separate walls on each side. I think it is the bounding box of the object blocking the player. Does that make any sense to you?

could be, i havent seen that one before