Ive imported my scene from 3DS max to UE4 while importing the objects one by one and placed a 3rdpersoncharacter on the “ground” of the level when I hit play the character spawns above the level and can only walk far above the level. Can anyone help me?
Here are some screenshots of whats going on.
click on your player in the game, and in the details panel make sure that Player 0 is selected for auto possess player. If your player is teleporting there, its most likely because you have a Network Player Start in that spot, you DONT have a network player start at all and your camera was there when you clicked play, or there is a blueprint teleporting him to that location.
Hello ViceVersa I have “fixed” this issue by splitting the structure into separate walls on each side. I think it is the bounding box of the object blocking the player. Does that make any sense to you?
could be, i havent seen that one before