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Ray Traced Distance Field Soft Shadows for complex meshes

hi just testing out my scene with distance field shadows, but this wall mesh seems to have bad shadowing. so my guess is it needs to be splitted to smaller parts ? or is there another work around for this issue

video of it here https://www.youtube.com/watch?v=5aOdILf2jJE

Product Version: UE 4.14
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asked Apr 29 '17 at 09:15 PM in Rendering

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migero
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