Unreal Crashes when I add Event Tick node in FirstPersonCharacterBlueprint

Hey guys,

my engine keeps crashing when I try to add an event tick node in my first person character blueprint. Do you have any idea what I could do to fix this problem?

Best Regards

What exactly leads to a crash? Adding event or start the game with this event and logic connected to it? Do other events lead to the same result?

Check your logic for the infinite loops.

adding the event makes the engine crash. here is a video