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Geometry invisible in play mode but is visible in orthographic view

The Box Brushes I was using for walls and floors are invisible in the perspective mode and in the play mode. While in the play mode I am able to walk through them, but they are visible in the wireframe of the orthographic view. I have tried rebuilding the level and the lighting but that has not worked. It does not work in the other lighting types (unlit and wireframe) what do I do. alt text alt text

Product Version: UE 4.12
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orthographic.png (40.0 kB)
play.png (1.2 MB)
lit.png (85.8 kB)
playlive.png (3.8 MB)
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asked Apr 30 '17 at 01:14 PM in Using UE4

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josh_corcoran
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avatar image Benergy Apr 30 '17 at 02:01 PM

Does it help when you convert them to static meshes? This is the general suggestion to someone who has problems with geometry brushes.

avatar image josh_corcoran Apr 30 '17 at 02:06 PM

it makes it visible but it has the default textures and the subtractive brushes no longer work on it to make doorways, and new box brushes are made invisible too

avatar image josh_corcoran Apr 30 '17 at 02:07 PM

And I can still walk through them

avatar image Tuerer Aug 27 '18 at 11:22 AM

When creating meshes, you have to select all the brushes, subtractive as well. And then you have to add collision to the mesh manually.

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Solved managed to fix a setting

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answered Apr 30 '17 at 04:19 PM

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josh_corcoran
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avatar image CometGoat Aug 25 '18 at 05:15 PM

I'm experiencing a similar problem now, the answer to your problem would have been helpful to see!

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