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Copy + Pasting a child actor inside blueprint removes ability to change template


I am getting unexpected results when copy + pasting a child actor inside a blueprint.

Once copied it will lose all child actor template functionality.

  1. Click on child actor

  2. Press CTRL + C and then CTRL + V

  3. New actor will lose all child actor template functionality

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Product Version: UE 4.15
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asked May 01 '17 at 02:30 AM in Bug Reports

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avatar image Rudy Q ♦♦ STAFF May 01 '17 at 02:52 PM

Hello thejhNZ,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?

  2. Are you currently assigning the child actor in code or blueprints only?

  3. Could you provide a more detailed list of steps to reproduce this issue on our end?

  4. Could you provide screen shots of the hierarchy for the blueprints being used?

avatar image Joshua_NZ May 01 '17 at 08:43 PM


Thanks for your response.

  1. Yes this occurs in a fresh Third Person Template

  2. Blueprints only

  3. It's very simple. 1) Place any actor into the blueprint 2) Click on that actor and CTRL + C then CTRL + V 3) Click between the 2 actors and you will notice one has template capability and one doesn't.

  4. Check the video to see

Video demonstrating the bug: https://www.youtube.com/watch?v=Cn2Uwd34uc8


avatar image Joshua_NZ May 01 '17 at 08:47 PM

This also ties into my workaround, using CTRL + W keeps template functionality. But it creates the duplicate as a child to what I was duplicating, which changes positioning and disrupts the work flow. See: https://answers.unrealengine.com/questions/594724/duplicating-scene-components-adds-them-as-child-ra.html

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After running a couple more tests I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: https://issues.unrealengine.com/issue/UE-44566

Make it a great day

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answered May 01 '17 at 09:04 PM

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Rudy Q ♦♦ STAFF
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