Spline mesh disappearing at farther distances
Hello, I am attempting to make a sidewalk. My problem is when I am viewing it from the close, the mesh is there however when I go farther away it disappears. I'm sure this is a simple fix, I just don't know where to start.
Here the sidewalk is present. This is a spline mesh actor.
Here the sidewalk looks like its sunken into the ground.
asked May 01 '17 at 12:04 AM in Using UE4
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