Default pawn

When you press play in the editor it spawns cameras and pawn and stuff you know the default. I want it to not do that. I have created a new game mode that is empty (i think because I have not put anything in it) and set it in the world settings but it still spawns the default stuf.

2 Likes

When you create a new game mode all the settings for the pawn, controller, player instance and so on are still set to the defaults.

In order to override them you need to create a new pawn/character blueprint and than in your new gamemode you override the default pawn with your new pawn.

The same goes for any of the other defaults that get spawned when gameplay begins.

I get the concept but it does not work. I have created a new blueprint for everything saved them and on play it loads the defaults and the ones that I have created does not exist in the outliner.

Ah, I see which step you are missing than. I believe the part you are missing is setting your game mode in the world settings.

Just to be sure I’ll outline the steps needed to set it up.

First create your pawn and gamemode like so:

Next in the gamemode set the default pawn:

Next open the World Settings window:

Now by default it will open a new window that will be a tab with your details panel.

In this new panel set the game mode to your game mode like so:

Now when you press play your custom made game mode will load and your defined pawn should spawn.

The other way is to also set the default game mode to be your custom game mode in the project settings:

That should about cover it.

3 Likes

Yep that did it. I guess there is a reason to be this way and in time will be clear but for now it looks not that good design. Anyway thank for the help.

I followed your steps and I was able to create the new pawn. However, I can’t navigate with the new pawn. I can’t move. What are the next steps to make sure I can also move and navigate with my new created pawn?

I figured it was a bit complex to get this done. So I decided to make a short Video Tutorial, that explains step by step how to create your own pawn & how you can make the sphere invisible.

I hope that helps on top of it:
[UE4 Unreal - Create a new Pawn for your Game Play - YouTube][1]

have fun,
cheers