How do I make individual characters?
How do I make individual playable characters (for use in multi-player) with specific traits and separate spawn points using blueprints? - Any help would be appreciated, thanks
asked Jun 21 '14 at 06:30 PM in Blueprint Scripting
put teamID int and specific trait events inside your custom player controller base class, then make subclasses that add extra data that is specific to that type of player. inside your spawn point, you can check the teamID of the player controller to choose the appropriate available place to spawn.
answered Jun 21 '14 at 06:48 PM
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