Using Keyboard to Delete an Brush?
I have encountered an issue with using a key on the keyboard to trigger an event in a brush. I need it to update a variable in the FirstPersonCharacter then delete itself. The key I was using for testing was 'E' anyway this is still possible?
asked May 01 '17 at 11:05 PM in Blueprint Scripting
I guess you need an actor (with static mesh component) instead of brush. You can get player character then cast to your specific class (use search to find out that), this allows you to set character variable. In the end of your script, destroy actor.
Just pretending that I'm right, because if you refer to the texture brush, you can't do stuff)
answered May 02 '17 at 09:02 AM
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