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How to make a smooth rotating camera for Top-Down?

Hello everyone, i was trying to do this since 11am till now (11pm) and i have no idea how to do it. Some tutorials are bad explained and i get stuck in some steps because they don't explain how to make specific nodes.

Could someone help me? I'm new with it, so far i made camera zooming to the character and WSAD movement for the TopDown project. Now i need a mouse rotation function on right mouse click, but i just don't know where to start? Right Mouse Click and a Gate?

Product Version: UE 4.15
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asked May 01 '17 at 09:11 PM in Blueprint Scripting

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DamianToczek
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Hello mate. Here's an example how you can address this issue. You can add rotation with mouse input, if upon boolean "RMB Pressed" you get true result. "Cam Turn Rate" variable is an additional multiplier for the speed of rotation. alt text

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answered May 02 '17 at 12:05 AM

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Seraph Fawkes
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avatar image DamianToczek May 02 '17 at 11:56 AM

You did you create that "SET (RMB Pressed[x])" ??

avatar image Seraph Fawkes May 02 '17 at 03:48 PM

Yes, this Boolean variable I've created, so you could control with it IF(True/False) operation

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