Linux cross-compile without C++
Hello! I've just started using Unreal Engine 4 and I wanted to hop over to Linux and test my project over there to make sure it works fine across multiple operating systems, and followed the Cross-Compiling tutorial found here. But then it got to the part with Startup.bat and GenerateProjectFiles.bat, and I looked forever for them then finally Googled it, and I found this. So I followed that and tried to generate Visual Studio files, but then it wanted me to make C++ files. So is there a way to Cross-Compile for Linux, without adding C++ and if not, will it affect anything until I'm ready to start learning C++?
asked May 02 '17 at 12:18 AM in Packaging & Deployment
You can cross-compile a Blueprint only project without using any code from the File -> Package Project dropdown. If you're using a code based project, or add code to a blueprint project, then you will need to use a source built engine and follow the steps here (https://wiki.unrealengine.com/Compiling_For_Linux) to cross-compile the project for Linux.
answered May 02 '17 at 03:21 PM
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