Image/Texture looks very different when put in widget
Hi. I am trying to use and image as a background for one of my UMG widgets but when I place the image in the widget it changes the look of the image. Screenshots are shown below. Thanks. Screenshot 3 is what it is supposed to look like and screenshot 4 is what it looks like in the widget.
What image format do you use? Maybe image has some alpha-blending and there's slight bleeding? Have you tried to apply same image as Transparent material to the plane?
answered May 02 '17 at 11:23 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here