Resimulate Foliage from a blueprint
Hi, so im trying to create a dynamic instanced material to change the color of my forest. I havnt been able to reference the instanced foliage so i tried to change the static mesh's material and then resimulate.
How can i resimulate from a blueprint? How can i reference a specific foliage to change its material values?
Thanks in advance.
Follow this question
Once you sign in you will be able to subscribe for any updates here