Tracing timeline position - is it possible?

Hello and greetings everyone!

Is it possible to trace timeline position and relate that position in to another timeline so the second one can start playing from point where the first one ended?

I’m setting up camera bob, everything works fine but when I’m slowly tapping “move” button I get this stupid camera “bounce” because timeline is ending in different position everytime, and when I begin walking it starts from preffered 64.

Actually what I need:

  1. I’m pressing a button, timeline executes, when I release the button timeline not just stops but execute to the end and then stops.

  2. Or, I press Forward, first timeline executes. I’m releasing Forward button, first timeline stops and then the second one traces current position of the first and starts from the same point and then executes to the preffered one.

How to do that and is it even possible?

Version 1:

Version 2: