APEX Clothing is oversized when importing

Hi ! I’m trying to import my APEX file on my character but it does something really weird. (see screenshots)
In Maya, everyting is fine.
I’ve tried to set the clothing in a new scene, on other bones with the same mesh, and I always got the same trouble.
The MaxDistances are correctly set according to the view in unreal.
I don’t know what I can do, I hope you can help me…