Weird shadow after lightmass baking issue
This is a lightmass baking;
As you can see, from left to right:
And all these three areas have identical lighting situation, the lighmap density is consistent, the three lights are identical, I checked several times.
And even weirder is, we will get different result after different baking without changing anything; For example, if I bake again, the left one might have correct shadow with good density, the middle one might have low density shadow, the right one might not have shadow at all, there is no pattern.
asked May 02 '17 at 11:42 PM in Using UE4
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