can't rotate scene capture 2D
I'm trying to create a portal and i'm running into an issue with the scene captures. they won't rotate nomatter what i do. i've even plugged the time into the rotation to see if will do anything and i get nothing.
here's the blueprint i currently have.
asked May 03 '17 at 01:25 AM in Blueprint Scripting
i guess it could be a bug. switching from 4.15 to 4.14 did the trick with no other changes made.
answered May 04 '17 at 01:25 AM
I can't see the configuration, but I guess you could try to change relative rotation instead of world one.
Also try to hard set rotation, for example 0,0,50. If you see correct rotation, work with rotation source)
Although I always use set world rotation and location in my portals, but it strongly depends on your configuration.
answered May 03 '17 at 09:42 AM
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