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When Packaging for Windows (64-bit), I get an Assertion failed.

I get the following error when packaging for Windows (64-bit), Assertion failed: Result [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Developer\TargetPlatform\Private\TargetPlatformManagerModule.cpp] [Line: 497].

Here are my logs https://1drv.ms/u/s!AmHuzWuasLIWxgpHWkEcZvcsfqiA

Product Version: UE 4.15
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asked May 03 '17 at 04:05 AM in Packaging & Deployment

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ViTaLC0D3R
26 3 6 10

avatar image Thomas G ♦♦ STAFF May 03 '17 at 04:27 PM

Hello ViTaLC0D3R,

I have a couple questions about your project to help investigate your issue further.

  1. Have you deleted your saved and intermediate folders?

  2. Are you using any third party plugins?

Thanks!

avatar image ViTaLC0D3R May 03 '17 at 07:03 PM

I have tried deleting my saved and intermediate folders. I think I have engine plugins installed but I don't have any project plugins.

avatar image Thomas G ♦♦ STAFF May 04 '17 at 08:34 PM

I have a couple more questions about your issue.

  1. Did you package your project again and try reopening after deleting those folders?

  2. Looking through your cook log for your project you have an object "Widget3DPassThrough" in your project before you Critical error, are there any warnings or errors for the object in your project?

Thanks!

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2 answers: sort voted first

I'm going to try starting a new project.

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answered May 05 '17 at 04:31 PM

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ViTaLC0D3R
26 3 6 10

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Reinstall Direct X.

The Editor requires PCD3D_SM5, shader model 5. Its not finding it because DX12 is not properly installed.

Reinstalling DX12 will fix this issue.

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answered Mar 22 '18 at 07:55 PM

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DanHollingsworth
29 1 5

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