Broken VR Debug Draw in 4.16 Preview 1 & 2
Debug draw is broken in 4.16 Preview 1 & 2, any debug draw object (BoxCollision, SphereCollision) set to render will draw a second warped black lined outline only in the right eye in VR.
Reproduction steps: Place a collision component in the level and set HiddenInGame to false, play the level in VR.
I believe that was also an issue in a preview build of 4.13 or 4.14 that has re-emerged.
asked May 03 '17 at 12:26 PM in Bug Reports
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.
Make it a great day
answered May 11 '17 at 09:08 PM
Rudy Q ♦♦ STAFF
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