Problem with default pawn class

You can spawn different pawn for each level. When level start you can pose your controller to new pawn

i hope it helps :slight_smile:

you arent using default game mode so you can change in world settings without spawning new pawn

hello, i have 1 problem with default pawn class.

when i am trying to change pawn class it changes for all levels.

how can i change default pawn class? i tried changing it from level blueprint like this:

for now i have 2 levels:

  1. main menu.
  2. in game level.

how can i do it?

okay thanks for answer. i will try and then reply. :slight_smile:

when i am changing for 1 level it changes for all what is in Persistent level.

ohh

  • are you using two pawn in same level ?
    if you you should spawn two of them than pose it when you want to use specific pawn

like this. ihope it helps :slight_smile:

your character is spawning in X=0 Y=0 Z=0 (i think its under your terrain that s why it is falling ) coordinates you can enter manually to location in transform or you can try this:

thanks it worked :slight_smile: but i have another problem…
when i changed pawn class now my character is spawning somewhere under textures.

my character must spawn here but it doesnt… when i am hitting play this happens:

thanks it helped.