Font User Interface Material Scaling

Hello

I have added a text label into a User Widget, and setup the Font with a Font Material.

The Font Material is set to the User Interface material domain and I’d like to control how the material is scaled over each line.

Q: Can I scale the UVs by a ‘surface width’? Is there something exposed to the material editor I can make use of - for user interface materials remember!

I have experimented with “per character” and “per line” texture coordinates, but I’d like the UVs to be square, and be tessellated, not clamped between 0 and 1.

My 2 text labels (bottom shows the stretching):

My User Interface material setup:

Any pointers are welcome… thanks!

This may not be supported - the UserGuide shows the same issue when sampling a texture - Font Materials

Ideally there should be an option to receive unclamped texture coordinates, not just normalized between 0 and 1 when both values are arbitrary.