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Why is Xbox One Controller not working?

I just bought an Xbox One Controller for the development of my game. When I plug it in Windows 10 picks it up and the controller rumbles. When I am in UE4 I can cycle trough the viewports with the controller, but when I play the game the player pawn doesn't move at all. I have the inputs all correctly set for gamepad keys and everything. Does anyone know how to fix this?

Product Version: UE 4.15
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asked May 03 '17 at 07:21 PM in Using UE4

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bathorysthroat
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I had a similar problem, and I checked the following to get things going.

  • I had recently plugged my Xbox One controller in, so possibly it didnt detect right away

  • Can you move around in the editor view (not playing the game) with the controller? It should fly around like WASD

  • When you start the game, have you clicked on the window to focus it so it takes input?

  • Try running the game outside of the editor and see what happens.

  • Open the blueprint while playing your game which listens for controller input and check to see if connections are firing.

  • You may also have an event which consumes the input and isn't sharing with other event calls

Hope that helps :)

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answered Jun 02 '18 at 05:46 AM

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ChiggenWingz
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