How can i make a proper blendscape with walking backwards? d to know one thing
how should i set the axis values up, because i obviously dont set me speed negative when walking back buti dont knwo how to have rotation, idle, walk, run and walking and running backwards in one blendspace
asked May 04 '17 at 08:41 PM in Using UE4
Ok, i figured it out on myself once again. You need direction -180 to 180 degrees and set walking backwards on 180 and -180 and other animations where they obviously should be.
45 degree anim for example at 45 degrees, but care about left and right!
answered May 05 '17 at 06:34 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here