Using developer functions on final game
I'm using some functions in my project, that have the #if_editor property, How can I compile the game for release whithout getting the "UnrealBuildTool: ERROR: Non-editor build cannot depend on non-redistributable modules". Should I just release as development build?
asked May 05 '17 at 12:11 AM in Packaging & Deployment
answered May 10 '17 at 07:13 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here