Text over surface

I’m new to Unreal and I’m developing a simple card game. I couldn’t find the correct/best method to display the card’s text and illustration on the card Actor.

I mean, every card has a title and an illustration for example. Whats the best practice to display such elements at the card Actor surface?

PS: It’s a 3D game.

Thanks.

Hi,
you can attach a widget component to your actor. Make a widget in content browser, put some text/image in it.
then link it to the widget component of an actor.

let me know if it helps.

thanks

This did the trick, thank you.

Do you know if there is any possible performance issues when displaying hundreds of cards simultaneously?

References:
https://docs.unrealengine.com/latest/INT/Engine/UMG/HowTo/Create3DWidgets/index.html