How Do I move an animating skeletal mesh towords the player?

I finally have my first animated enemy working!!

Anyways…yaay…but, I’ve got him animating, Everything in Persona works, I even have enemy to always fave the player, but how do I get him to always move towards the player??

thank you!!!

does anyone have an idea? I know this is a popular move in video games

Nav mesh was my answer. Thanks guys!