Cinema 4D similar shader options in Unreal ?

Hello.

Did some research into why my textures did not work exporting a FBX to Unreal from C4D. What i learned was that FBX does not support third party shaders in its export leaving me with a blank material in Unreal (probably something to do also with how unreal reads the material)

This is what i created with displacements in C4D following a tutorial from youtube :

What i am curious about , is there a way in UE4 to replicate displacement shaders with a material blueprint without actually making any heightmap textures and such ?

Cheers for any help.