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How to get object reference using c++?

Hi guys,

So I have a situation where I put hundreds of objects(cubes) into the scene. I randomly drop the player from the sky and it lands on one of those cubes. My task is:

1.Find the reference of an object I have landed on.

2.Find the reference of objects(cubes) around me.

But I dont know what is the function to get reference of an object, can aybody help me? Or maybe there is better approach to this tasks?

Thank you

Product Version: UE 4.15
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asked May 05 '17 at 08:46 PM in C++ Programming

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xvivax
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1 answer: sort voted first

There are quite a few ways to find references of actors so I will just make a list

You could also expose a field using

 UPROPERTY(EditAnywhere)
 class AActor* SelectedActor;

and just manually set the reference this way, but it is probably not applicable for you.

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answered May 05 '17 at 09:56 PM

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DennyR
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avatar image xvivax May 08 '17 at 11:01 AM

Thanks, I'm gonna try to use traces.

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