MULTIPLAYER: Character Jitter at high speed
When moving at high speeds in a dedicated server setup, other player's character set to flying mode appears to jitter, unsure about which location to be at.
Increasing the NetUpdateFrequency to 60.0f seems to substantially diminish the issue (not in packaged dedicated server though, only in PIE dedicated server).
I have a couple of questions:
answered May 11 '17 at 01:14 PM
Sean L ♦♦ STAFF
Has this been fixed in 4.21?
answered Feb 09 '19 at 12:24 PM
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