Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

AnswerHub Maintenance

Background maintenance is scheduled to occur between 9 - 11am EDT on Tuesday, May 21. Site operation may be slower than normal during this time and a brief interruption in operation may be observed

How to spawn particle effect on overlapping trigger?

Hello, I have a character that has an antenna. There will be communication revived and heard from his antenna. So I have a trigger box that has a sound file when I overlap with my character, but I want the particle spark effect to also be triggered at the same time, and it will continue until the sound file ends. I cannot seem to figure out the proper blue prints for this. I have overlapping sound but what do I need to do, to get blue prints to activate the particle effect I have placed on my characters antenna when the sound starts??

Product Version: UE 4.13
more ▼

asked May 07 '17 at 03:32 AM in Blueprint Scripting

avatar image

6 2 2

(comments are locked)
10|2000 characters needed characters left

2 answers: sort voted first

If the particle system is added as a component to the actor, you can simply toggle its visibility like this:

alt text

capture.png (99.5 kB)
more ▼

answered May 07 '17 at 05:58 AM

avatar image

243 10 7 13

(comments are locked)
10|2000 characters needed characters left

i think hakan.aras is right but i'm going to add a bit to his answer. play the particle effect after the sound effect then put a delay node and set it for how long the sound file is suppose to go. then set off the effect after the delay :)

more ▼

answered May 07 '17 at 06:49 AM

avatar image

12 1 2 6

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question