Create new object in widget
I want to create a new class inherited from object in my widget blueprint: And in preview everything works fine: But after packaging and running this game widget stop creating object: What should i do to fix this problem?
asked May 07 '17 at 10:47 AM in Packaging & Deployment
Somehow this solved the problem: I've just created local public variable and set it;
answered May 07 '17 at 02:37 PM
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