Major ProfileGPU memory leak
In the 4.16 preview 2, noticed an issue where if I use the ProfileGPU command, where every second, the Unreal Engine process takes another 1-2gb of ram. It just keeps going too, I tested it a few times and it happened every time in my project, over 26gb is the highest I've seen before killing the process.
asked May 07 '17 at 11:04 AM in Bug Reports
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