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Dedicated server is crashing: PackagesWithNodes error

In our project, when I launch dedicated server on Windows with -log, server is crashing after a few seconds. I am using 4.15.2 from the source code.

 <ErrorMessage>LowLevelFatalError [File:D:\Programs\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 1019] &nl;No outstanding IO, no nodes in the queue, yet we still have &apos;PackagesWithNodes&apos; in the graph.&nl;</ErrorMessage>

CrashContext.runtime-xml: https://zerobin.net/?076f3690d9ef3cc2#CM41gbT13wj/DArLL8GPr9XZ5uiW2TxuTzC/yQlIexY=

UE4Minidump.dmp: https://1drv.ms/u/s!AuWmEEQoVAOmoD3Duo6AVKQ3yxTy

Product Version: UE 4.15
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asked May 07 '17 at 12:14 PM in Bug Reports

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I've resolved the problem. This because was wrong dedicated server packaging method described here: https://wiki.unrealengine.com/Dedicated_Server_Guide_(Windows_%26_Linux)

Instead of this, I used UnrealFrontend.exe and now it is working.

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answered May 07 '17 at 08:31 PM

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