What is "Frame Sync Time"
I was testing around with the foliage painting tool. In the attached image you can see two maps: Map in the top: foliage is a mesh with 4 planes | 0.02ms frame sync time
both have a triangle count of 2 million and the same lighting conditions
What is happening here?
asked May 07 '17 at 03:25 PM in Using UE4
The time spent on synchronizing the game thread and renderer thread
answered Feb 05 '18 at 08:32 AM
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