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Why do steam sessions not update NumOpenPublicConnections

Does anyone know why NumOpenPublicConnections is never updated for Steam sessions. PS4 and null online interface increments and decrements the value on RegisterPlayer function. Does steam update that value elsewhere?


Product Version: UE 4.15
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asked May 08 '17 at 10:21 AM in Using UE4

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avatar image virtual_nomak Jul 01 '17 at 01:59 PM

I have the same problem, but for me it only happens when using Steam and creating a LAN match (using the NULL_SUBSYSTEM), the value is never updated after I join a session. If I try to use the Steam subsystem it doesn't even join the LAN session.

avatar image Nantuk Nov 07 '18 at 10:11 PM

I too am having this issue. I'm on UE 4.18 using Steam SDK 3.19

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