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When I RenderMovie from Sequencer, Motion Blur disappears?

So I have this MasterLevelSequence wich I set my camera to play Shots. In my viewport when I press 'PLay in Sequencer, I fully see Motion Blur.

But, then I want to render my shots, with the MovieRender, and then Motion Blur just don't appear.

Why is my motion blur disappears from my viewport to the render?

Product Version: UE 4.14
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asked May 08 '17 at 10:49 AM in Rendering

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avatar image RumbleMonk Oct 13 '17 at 02:35 PM

I have the opposite problem - in my viewport I can't see it, but when I render my sequence it's there. Also the extra passes don't have the motion blur which leaves those useless unfortunately. If we could get a velocity pass that'd be one way to make it work! To be honest, I'd love to have that even if I/we can figure this issue out.

UE 4.17.2, Windows.

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