Can UE4 runs on a cluster environment?

We are developing a program, and need to run on a cluster environment. The attachment show the hardware architecture. We have no idea about how can UE4 support this environment to improve the VR performance.link text The cluster have 4 rending node, 2 for left-eye output, 2 for right-eye output, and then combined to stereo output and show on a LED projector system.

Any suggestion would be highly appreciated!

Hello Jeremy. If you’re still looking for a solution I recommend to check out our UVR plugin. More information you can find on our web site:
http://vrcluster.io

We have successfully deployed our system on several clusters with 8+ projectors and working on a new ones. We have lot of features to implement in future. If you have any questions contact us though the ‘Contacts’ page of the web site.