Using Sequencer's Capture Movie in C++
I want to use sequencer's Capture Movie function in C++, but it looks like the core functionality (which I believe to be CaptureInNewProcess) is locked away in MovieSceneCaptureDialogModule.cpp without any way to actually access it. Is there some sort of delegate I can call to use this function, or would I have to recreate the function to replicate the capturing process?
asked May 09 '17 at 01:42 AM in C++ Programming
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