Whenever I want to test my project with the Oculus Rift, I have to press “Launch”, wait for it to be built and to launch, and then press alt+enter and wait for it to switch into full screen mode. Is there any better way to test my game with the Oculus?
Or, at the very least, is there a way to make the game package faster (like by reducing the quality, or something like that)?
Thanks!