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Request: Use texture as "Landscape Visibility Mask"

When using a texture as input, opacity mask does not remove collision for the hole. Would like to be able to use a texture as an input.

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Product Version: UE 4.15
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asked May 09 '17 at 01:39 PM in Rendering

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avatar image TYRENS-Jonas May 11 '17 at 01:41 PM

It would be so much easier to match the hole you want or be able to them procedural...

avatar image Slavq Apr 08 '19 at 11:54 PM

+1, any news on this?

avatar image Slavq May 10 '19 at 03:23 PM

Hmm, maybe there are some workarounds for that? First thing I can think of is to use Masked material for the landscape and texture mask plugged into the Opacity, but what about collision...?

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